Kane!!! and Crazy Frank!
Name: Kane Kruger
Appearance: Dark brown fur with green eyes
Height: Average height for a ferret
Description: One of two captains for the personal guard of a vermin prince that comes from a distant land Kane’s presence can mean only two possible things. One a large number of the personal guard has been sent to the region or two, that the prince himself is in the area with his personal guard.
Kane utilizes close combat weapons and is not to be ignored, particularly where cover is available. Kane prefers using speed over armor and is able to dodge incoming attacks, particularly those from slings and javelins while also being able to use his flexibility to fight more than one foe at the same time if needed. Kane is not a particular fan of ranged weapons especially bows and crossbows however he can use throwing spears or slings with decent skill though every time he has tried throwing knives he always manages to hit the target handle first, at least until he walks up and stabs the target.
Possessions: Kane utilizes an uncanny amount of weaponry, practically being a mobile armory as he carries a sheathed claymore vertically on his back with two long swords in diagonally crossed scabbards underneath his claymore while keeping a sling and a pouch of stones on his belt accompanied with two short swords and four daggers with the two on the back of his belt being coated with blowfish poison. In addition Kane also has a dirk in his left boots and a stiletto in his right. While he prefers speed over armor he specifically avoids heavy armor but utilizes hardened bark cloth boots, greaves, and cuirass.
- Great skill with swords.
- Great nearsight.
- Good speed.
- Above average agility.
- Modest skill with his sling.
- Skillful with hammers, when he comes across them.
- Moderate skill with commanding the personal guard.
- Strong paw to paw combat.
- Able to engage multiple targets in close combat.
- Despises bows and crossbows.
- Below average farsight.
- Believes younger warriors to be less knowledgeable and often ignores their ideas.
- Quick temper towards younger warriors.
- Arrogant when it comes to those that aren’t personal guard or of royal blood.
- Sees no wrong in killing when ordered to do so.
- Fears blood wrath.
The son of two ferrets that worked as assassins in a distant vermin kingdom Kane was opened to the knowledge of stealth, speed, and poison however by the time he became and adult and joined the vermin hordes he found stealth to be quite annoying due to the great amount of care that had to be put in every movement and hiding spot so as to remain undetected leaving him with speed and poison as he was taught about more conventional warfare. Kane was recruited into the personal guard by the Colonel who found his sheer brutality in sword combat to be particularly effective in discouraging assassins that needed to get close to their targets, this was supplemented by the fact that Kane was raised by assassins and knew how they acted when close to their objectives.
Personality: While he hates bows and is particularly ignorant of younger warriors he silently relies heavily on Kyra with her superior eyesight to take down long range targets. This has resulted in him understanding the importance of the beasts of the personal guard which has left him with an extreme sense of duty to make sure they all survive. While more vermin minded than woodlanders would like he has a rugged capacity to tolerate them as friends. This ability however is hampered particularly when younger woodland warriors a present as his sense of superiority is enhanced by their younger age. Due to his more vermin tendancies and loyalty to the kingdom he sees no wrong in killing beasts, friend or foe when he is ordered to do so by older higher ranking beasts believing that all orders regarding the death of others have already been justified by those giving the order, age doesn’t matter to him, even younglings.
Expend-ability (0-10): 7