I have an idea I have b3en trying to do for a while.
Redwall Tabletop RPG
Running a story that involves dice rolls, stats etc etc.
I dont have a particular story in mind for the moment but I would like to take an interest check.
Here is the stat sheet each character will be using:
<<attributes>> you get 12 attribute points. Each attribute has a minimal number of 1, max of 5.
-Might: physical prowess. Strength. Swinging heavy, blunt objects, wearing armor.
-Agility: movement, speed, dexterity, using rapiers, knives and cutlass.
-Focus: awareness, working with your hands, accuracy, bows and arrow.
-Logic: Intelligence. Mental prowess, planning, building, setting traps etc.
-wit: speach craft, deception, expression, song, dance etc.
<<stats>> stats increase and degrees depending on the situation like hp and manna in other games.
Combat: (Might + Agility) your ability to defend yourself in combat. When it reaches 0 the enemy finally gets past your defense and wounds you.
Endurence: (Might + Focus) Physical endurence. Pain tolorance and health. When this reaches 0 the character is knocked out or dies.
Willpower: (Logic + Focus) Mental endurence. When it reaches 0 you become unfocused, discouraged, enraged, or etc etc
Charm: (logic + wit) others ability to tolorate you. When it reaches 0 your attempts to argue, pursuade or beg for mercy auto fail.
Force: you always get 7 force points. They 'force' the story to change. You can burn them to add one 6 to your roll. Replenish a stat, or when endurence drops to 0 save your character from death and have them only knocked out. They are usefull, but hard to replenish.
<<qualities>> Qualities give bonus dice to rolls when applicable. They should not be overly specific but again, not all encompassing. If you have a job, skill, or natural tallent you would put this here. A quality can effect more than one stat. Example, if you are a sword master then you roll +1 die when attacking / defending / appraising with swords.
You get 3 Quality points. You can assign them all to one quality or spread them out over several.
I will post more specific rules in a second post :3 for now, here is a stat blqnk stat sheet for those who want to play
COMBAT: (might + agility)
ENDURENCE: (might + focus)
WILLPOWER: (Logic + Focus)
CHARM: (logic + wit)
<<atributes>> 12 points
<<quality>> 3 points. User made qualities.</quality></atributes></stats></qualities></stats></attributes>