The Concept: Nation-on-Nation RPing is a form of RPing where we roleplay respective nations rather then say a individual character, but can instead be made up of many different characters, which can RP on a international level. Instead of a RP based on say that one lone character going about doin his own thing, it is princes, kings, lords, merchants, or local heroes. Basically, its like a game. . .only with roleplay elements.
I wanted to do this with other folks, and I was thinking of setting up a lore for it, including a codex and what not. I can make only thee most basic paint maps. Suggestions, questions, and what not will make this much easier, as well as a roster for people interested.
Set up Posts: For those interested, respected nations will need a codex of their own which will include the following information:
General Information - A synapsis of your nation which can include the name of your religion, government type, manpower, population, the plural of your nation, exc
History - The history of said nation, basically a timeline of how everything came to be
Races/Ethnicities - What your nation's people is made of, everything from orcs to squirrels to hillbillies
Culture - The culture of your nation, what they dress like, what they think, what they build, what they eat, how they treat slavery or how they are entertained
Military - How your nation fights, their militia, their professional army, all the whack whack information is stored here.
Government - How is the country run, what are the classes of people in this country, what is their political system like.
Economics - What is the economics like, how do your people tax, how rich are your people, what are your resources, what is their trade like, exc
Religion - What are the religion in the country, what are their attitudes on religion
Domains - What are your landed domains, internal states basically (remember, a kingdom is made up a bunch of smaller counties. For instance, the Holy Roman Empire was made up of a bunch of smaller kingdoms, duchies, theocracies, and republics).
Factions - Internal factions either political or hostile. Factions are not often affiliated with the country all the time, but they hold some power or have some authority in the nation. This can include everything from ambitious minorities to mercenary companies.
Notable Characters - Basically a roster of people you will roleplay as or have importance enough for people to know.
Will there be magic? Yes.
How powerful is it? el oh el, no.
Now to give you a clue what to expect, we will be doing a timeline fantasy between the early to high middle ages, so gunpowder will 'exist', so if you do plan to join, don't be bringing in ww2 guns and stuff.
As for the events and actual RP, it will be event and response. We will have continuation on a weekly edited basis of 1 week = 1 season. So you will get plenty of time to respond, and I will be forgiving of late responses. Basic RP rules will apply.
Will there be gods? Yes.
Can you RP as one? Kind of.
Can. . .can I use them? El oh el, no. Gods will exist and you can use them for visions, but divine acts of 'I kill your army with +100 fireball of mook slaying' is not tolerated or possible, and when I make the codex, I will go into more details. However, this doesn't mean a god can give you divine missions or speak to fellow followers.
What is some good inspiration for RPing this kind of RP?
Refer to this lovable war in Italy: https://en.wikipedia.org/wiki/War_of_the_Bucket
Tl;dr - Italy was broken apart into various city states, each one very hostile to one another between two factions, the pro-papcy and the pro-holy roman emperor over whom can elect cardinals. One city state had high-tension with another, and eventually led to a claim for war when a soldier stole a bucket from the rival. One massive army challenged a smaller army and their german mercenaries, the smaller army won for reasons explained better in the wiki article, a lot of people died, a lot of people got involved, and one city state was humiliated for it.
Basically, nations will fight because of religious tensions or factional tensions, people will fight or make alliances, we trade with one another, and basically be the pompous ambitious bungholes we were born to be.